For example, in the original Sims, if you created a couple who had (or adopted a baby) the baby would never grow past the child stage, and your adults would never age. Here is what I mean by that: In each of its iterations the Sims games have improved their graphics quality, their choice of content, and to some extent their realism (though it remains a game with lots of fantastical content as well). LA Zamora, writing about said announcement of course noted that “Game analysts believe that “The Sims 5” is a make or break decision for EA Games, as it will titter on a pole of uncertainty as the players could either embrace the game or shun it for redundancy.” And while most video game franchises that have been around for 16 years run into the same problem, the Sims 5 still has a venue to avoid redundancy: just finally include disability. What do we want?!? Characters with disabilities! When do we want them?!? Now! (photo credit: The Sims, YouTube Screenshot)
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